Ruoxi /ˈrɒksiː/ Li is a designer specializing in interaction design, she focuses on designing immersive experiences from both digital and physical medium to AR/VR environments. She also holds a Master of Entertainment Technology from Carnegie Mellon University. 



She continuously found herself interested in art, engineering and emerging technologies. She believes that the terrain of design practice are continuing and must to extend well beyond the boundaries of the single discipline. 

Her work has been exhibited online and internationally in Beijing, Hongkong, Pittsburgh, San Francisco and Barcelona.







Experience ︎︎︎


DevRev, Inc

All things design, Feb 2021 - Present

Autodesk, Inc
User Experience Designer, June 2020 - Present 

Autodesk, Inc 

Service Design Intern, May 2019 - May 2020

Electronic Arts
User Experience Designer, Fall 2019 (Academic project)

Human-Computer-Interaction Institute, Carnegie Mellon University

Graduate Research Assistant, 2019

Microsoft Corporation
User Experience Design Intern, Mar 2018 - Jul 2018







Exhibitions ︎︎︎



Game Developers Conference (GDC) Alt Ctrl Official Selection
San Francisco 2020
︎

CHI Play Poster
Barcelona 2019

Entertainment Technology Center Festival
Pittsburgh 2019

United Nations Hong Kong, Malan Project
Hong Kong 2017

Trends of Transformational Conference
Shenzhen(CN) 2017

SIGGRAPH, Massive Animation Collaboration Program (MCAP) 
Los Angeles 2017

Beijing Design Week, The Wisper
Beijing 2017








Publication: CHI Play’19
Game With A Purpose To Collect Home Audio Data, 2019 ︎

Patent National Utility Model Patent
(cn 201621266743.4) 2017